Network

Advanced network coding for Unity3D

If you don’t know it yet, you should take a look at uLink, an awesome plugin enhancing network coding for Unity3D (because, yes, the default Unity3D networking API is not that good).

They work on some well known titles like Battlestar Galactica MMO (Bigpoint), ShadowGun (Madfingers) and Interstellar Marines (Zero Point Software) which I already talked about in this post.

Check out their website, I’ll post more technical details soon.

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