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New version of the iTween+AStar test project

GFX47 February 10, 2011 0

Here is a sexier version of the test project mixing iTween and AStar tools (see first post about it). iTween configuration has been tweaked to fit a more realistic trajectory (player’s orientation is better

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Nice usage of iTween by activeden

GFX47 December 21, 2010 0

activeden.net posted 2 interesting videos showing how to use iTween to create a realistic cannon shot animation. It uses in particular the iTween.Stab, iTween.PunchPosition and iTween.PunchRotation methods. Check out videos below and subscribe to activeden’s youtube channel!

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iTween + A* Pathfinding = <3

GFX47 December 16, 2010 1

When pixelplacement’s iTween meets Aron Granberg’s A* Pathfinding, you get a quick demo of what you can achieve with powerful and easy to use tools. With just 2 little scripts (basically 2 function calls, one for each tool), I

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