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A* Pathfinding compatibility issues with Unity 3.2: no problemo

A* Pathfinding compatibility issues with Unity 3.2: no problemo

GFX47 February 10, 2011 7

If you’re using A* Pathfinding project and just updated your Unity editor to the 3.2 version, you will notice 3 errors in your console that were not there before: Assets/Editor/AstarPathEditor.cs(372,59): error CS0122: `UnityEditor.EditorStyles.notificationBackground’ is inaccessible

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New version of the iTween+AStar test project

GFX47 February 10, 2011 0

Here is a sexier version of the test project mixing iTween and AStar tools (see first post about it). iTween configuration has been tweaked to fit a more realistic trajectory (player’s orientation is better

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iTween + A* Pathfinding = <3

GFX47 December 16, 2010 1

When pixelplacement’s iTween meets Aron Granberg’s A* Pathfinding, you get a quick demo of what you can achieve with powerful and easy to use tools. With just 2 little scripts (basically 2 function calls, one for each tool), I

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