Brace yourself, Unity 4 is coming…

Here is the news of the day: David Helgason (CEO) and Joachim Ante (CTO) announced the upcoming release of Unity 4 in their latest youtube video.

This major update will introduce 2 huge features:

First, “Mecanim”, their new character animation system featuring AAA quality functionalities like blend trees and state machines editor, dynamic animation retargeting, etc. More details in this video:

Another big step for Unity toward the AAA scene when you add to it improved lightmapping, DirectX 11 and shader model 5 support.

And the other long awaited feature, “La surprise du chef”, is LINUX DEPLOYMENT!!!

Potentially a long term relief for projects having to handle Unity based game servers… (only possible on windows platform until today)

More details about Unity 4 on the official homepage/slideshow, the marketwire post and the official FAQ.

Indie Game: The Movie, a telling of the modern David vs. Goliath

If you have any sort of passion for video games, you really can’t miss this long anticipated documentary about the great indie game devs behind Super Meat BoyBraid and Fez.

Even if sometimes it sounds over dramatic, it will show you what it really takes to compete (and win) against the huge established firms that rule today’s video game industry.

Those guys have lived a daily nightmare for several years to achieve their childhood dream but they eventually made it for our greatest pleasure, and that’s why they deserve our love and this movie.

As much as the movie deserves its $9.99, so buy it and watch it asap!

If you are still not convinced, check out the trailer:

Already watched it? What did you think?

New games added to the Humble Indie Bundle V!

Last week, when the 5th iteration of the awesome Humble Indie Bundle was announced, it already contained a bunch of great games:

  • Amnesia: The Dark Descent
  • Psychonauts
  • Superbrothers: Sword & Sworcery EP
  • Bastion

But that was not enough and yesterday they added 3 other amazing games:

For only $8.14 (or more if you are a good person), you can get all those games, make a donation to charity associations and support indie game developers.

If you have any excuse left for not buying it, post it in the comments (I dare you!).

Interstellar Marines’ E3 Indie Madness

Interstellar Marines is an indie game project from Zero Point Software studio, based in Copenhagen. More precisely, a “AAA indie game project”, meaning they have the ambitious objective to reach the level of quality of a AAA game relying only on the gamers community support and donations.

It’s a huge challenge but one thing is for sure: they know how to handle it!

Take a look at their latest trailer:

Now you think “arf, just another soulless FPS in development, lets go back to COD13…” and to you I say “N O P E!” (but that’s not just Chuck Testa), it is more than just another FPS.

You heard them, they want to make it the most realistic FPS in the freaking cosmos! Their work is especially oriented on sound propagation, ambient lighting and control feedback. And believe me, they are doing an amazing work.

Ok, you don’t trust me? Well on the occasion of this year’s E3, they decided to give free access to their multiplayer prototype called “Deadlock”. And if that’s not enough to impress you, they also give a 50% discount on their pre-orders!

During the week of E3 2012 we’ve decided to open the doors to our multiplayer game called Deadlock, which is currently in development and updated regularly.

We’re doing this because we believe being completely open with our development ultimately will make for a better game.

Being Indie means there’s only you and us – no publishers. We’re humbly relying on your courageous support to help us make this happen.

If our project captures your imagination, you can get unlimited access, support the further development and save 50% by pre-ordering during the INDIE MADNESS week.

Thanks for your support!

Take 10 minutes of your time to test it once back home with a good earphone plugged in and you’ll know what I’m talking about…

Anyway, why do I talk about it here? Because it’s an indie project worth supporting and they are doing all this using Unity! Another proof that Unity is amazing not just for prototyping and mini puzzle/brick games ^^’

PS: if you read this post too late (after the E3 free access period), you can still try for free the Bull’s eye demo which is pretty addictive and gives a good idea of the look and feel of the game.

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