Blog posts

Interstellar Marines also on Steam Greenlight!

I already talked about the Interstellar Marines project in a previous post, check it if you don’t know it yet.

You can also have a look at their website if you want to know more about it and test their demos.

Well, they have submitted their game to the now famous Greenlight initiative on Steam.

You can vote for them at this URL:

Unity3D custom google search

A very useful tool when searching for informations/documentation/solutions about Unity.

Unity-related search, including the Unity site, Forum, Unity Answers, Wiki, plus Nvidia and MSDN (for shader and C# reference) and a handful of Unity community sites

If you are using Chrome browser, you can even use this search engine with a quick shortcut by doing this :

  1. Right click on the address bar and select “Edit search engines”
  2. Go to the bottom of the displayed list and add a line with the following values :
    1. Unity3D
    2. u
  3. Click the “OK” button
  4. In the address bar, type “u” then SPACE (you should now see a beautiful “Search Unity3D” label appear)
  5. Type your request words then ENTER
  6. Enjoy the result page! 🙂

Receiver news and updates

Receiver has been updated with some nice new features like flashlight, Smith&Wesson Model 10 revolver and Glock 17. The weapon reload/safety/trigger hanling is still very realistic and complete.

The game also has been submitted to Steam Greenlight, you can vote for it here:

And last but not least: the Unity3D project source code is now available on github:

Yes, those Wolfire guys are really amazing. Check out their blog for news about Receiver and their main project named “Overgrowth”.

Dédale going on Steam!

Sergey Mohov, AKA @krides, is currently pushing his much addictive Unity powered puzzle game named Dédale on Steam.

The game is currently available on the Apple Asset Store, if you have an iPhone and haven’t already try it, you should, it’s definitely worth the 99 cents!

Dédale is now in the “Steam Greenlight” process and needs every vote available to get published ASAP!

So click on the link below, get logged in and vote for it! Thanks for him 😉

Advanced network coding for Unity3D

If you don’t know it yet, you should take a look at uLink, an awesome plugin enhancing network coding for Unity3D (because, yes, the default Unity3D networking API is not that good).

They work on some well known titles like Battlestar Galactica MMO (Bigpoint), ShadowGun (Madfingers) and Interstellar Marines (Zero Point Software) which I already talked about in this post.

Check out their website, I’ll post more technical details soon.

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