GFX47

This is my idea of fun… Making video games

  • Home
    • Blog posts
    • Google+ posts
  • My Projects
    • Kuta
    • Agile
    • Smarteam
  • About
  • Contact

You can also use animation curves for your game design: this is the grenade damages modifier over distance. #UnityTips #GameDev https://t.co/AB4ImjA8t8

Mar 25

You can also use animation curves for your game design: this is the grenade damages modifier over distance.#UnityTips #GameDev pic.twitter.com/AB4ImjA8t8

— Sébastien Dubois (@GFX47) March 25, 2020


Related posts:

Want to make 4K screenshots of your game from the editor? Try this! https://t.co/4jTmVXx6JH #GameDev...
@FanghGD Note that you can optimize it by using the SetFloat method with parameter ID instead of nam...
#UnityTips ? https://t.co/Nv9OohNzj5
Posted by GFX47 UnityTips Permalink
Animation curves are super useful! You can use them to skip physics simulation and define the trajectory of a projectile. #UnityTips #GameDev https://t.co/I3URQMIbV0 Using particle collisions to “cut” an explosion effect when it occurs close to a collider. Some particles bounce, some just die to avoid passing through walls. #UnityTips #GameDev https://t.co/z3g1ElnvRE

Leave a Reply Cancel reply

Your email address will not be published. Please enter your name, email and a comment.

Search

Gladiabots – AI COMBAT ARENA

Follow Me on TwitterFollow Me on FacebookFollow Me on YouTubeFollow Me on RSSFollow Me on Gladiabots

Tags cloud

Agile Assets AStarPathfindingProject BrainDelight CharacterAnimation Conference Demo DungeonOfTheEndless EditorScripting Flash Game AI GameDev Gladiabots IndieGame iTween Kuta Linux Mecanim Network Plugin ProceduralContentGeneration PropertyDrawers Rendering SideProjects Steam Technology TEDTalk Tips&Tricks Tutorial Unite Unity3D Unity4 UnityTips UnrealEngine Video

Twitter Feed