GFX47

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Animation curves are super useful! You can use them to skip physics simulation and define the trajectory of a projectile. #UnityTips #GameDev https://t.co/I3URQMIbV0

Mar 25

Animation curves are super useful!
You can use them to skip physics simulation and define the trajectory of a projectile.#UnityTips #GameDev pic.twitter.com/I3URQMIbV0

— Sébastien Dubois (@GFX47) March 25, 2020


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Also #UnityTips ? https://t.co/nCxjQFUhAT
Posted by GFX47 UnityTips Permalink
Any #unitytips for this bug? https://t.co/O30Z4Yf6iU You can also use animation curves for your game design: this is the grenade damages modifier over distance. #UnityTips #GameDev https://t.co/AB4ImjA8t8

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