Your texts don't align with your RectTransforms configuration?
Tick the "Align By Geometry" option 😉
(I know, I wish I had discovered it earlier too…)#GameDev #Unity3D #UnityTips #UI pic.twitter.com/7biY1pAahr
— Sébastien Dubois 👨💻🎮 (@GFX47) March 12, 2019
@FanghGD Note that you can optimize it by using the SetFloat method with parameter ID instead of name. Use Animator.StringToHash to get the ID from the name: https://t.co/Obrk4DuKBn 🤔 This could make a good #UnityTips for next week