If copy/pasting doesn't always work with GUILayout.TextField, use EditorGUILayout.TextField instead.#GameDev #Unity3D #UnityTips
— Sébastien Dubois 💻🤖💥🤖 (@GFX47) September 11, 2018
Windows standalone builds store their PlayerPrefs in registry at: Computer\HKEY_CURRENT_USER\Software\[company name]\[product name] BUT editor stores them at: Computer\HKEY_CURRENT_USER\Software\Unity\UnityEditor\[company name]\[product name] #GameDev #Unity3D #UnityTips