Procedural art in Love

A too short but very interesting Edge interview of Eskil Steenberg, the creator of Love, on why and how he used procedurally generated art:

http://www.edge-online.com/features/art-love

I particularly liked the anecdote about NPCs being treated like humans by players once he implemented the waving gestures. He already talked about it during his presentation about AI in Love at last year’s Game/AI Conference.


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