Final part of 41 post’s “JavaScript vs. C#” series

Following my previous post about it, here is the last part dealing with ray casting in Unity3d and giving an interesting conclusion about why to choose one language or the other.

This is pretty much what you will find on forums and other sources about C# VS JavaScript.

Here are some pieces of it:

[…] people that are beginning to grasp the basic concepts of programming, or just started programming games recently or are new to Unity3D, should stick with JavaScript, because they will have less to worry about[…]

[…] For the folks who have some programming baggage with C#, C++ or Java and some experience with game programming in these languages: go directly to C#.

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