iTween + A* Pathfinding = <3

When pixelplacement’s iTween meets Aron Granberg’s A* Pathfinding, you get a quick demo of what you can achieve with powerful and easy to use tools.

With just 2 little scripts (basically 2 function calls, one for each tool), I easily managed to set a typical path finding system.

Try the Web Player version (86 Ko).

And here is the project sources (1.5 Mo).

Check comments in the Player.cs and KeyPoint.cs scripts for more details about this implementation.

Big up to Bob “pixelplacement” Berkebile and Aron Granberg for their work! o//

Edit : opened a thread on Unity3D “showcase” forum:

http://forum.unity3d.com/threads/70996-iTween-A*-Pathfinding-lt-3


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One Response to iTween + A* Pathfinding = <3
  1. [...] Here is a sexier version of the test project mixing iTween and AStar tools (see first post about it). [.... gfx47.wordpress.com/2011/02/10/new-version-of-the-itweenastar-test-project

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