Windows standalone builds store their PlayerPrefs in registry at: Computer\HKEY_CURRENT_USER\Software\[company name]\[product name] BUT editor stores them at: Computer\HKEY_CURRENT_USER\Software\Unity\UnityEditor\[company name]\[product name] #GameDev #Unity3D #UnityTips

Windows standalone builds store their PlayerPrefs in registry at: Computer\HKEY_CURRENT_USER\Software\[company name]\[product name] BUT editor stores them at: Computer\HKEY_CURRENT_USER\Software\Unity\UnityEditor\[company name]\[product name] #GameDev #Unity3D #UnityTips

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